Re:Adobe to remove Flash Player from web site after December...
by SXX on Monday June 15, 2020 @07:56PM
(#23534458)
That's really good points on their open source activity. How they failed with Alchemy and Unity / Unreal integration is another good story.
In my opinion it all was just too little too late. They should been investing heavily into open source as soon as Google started their crusade on web with Chrome. By the time WebGL and other APIs became mature everything was over for Flash.
Adobe's idea at the time of the HTML5 transition was that they were going to completely replace Flash with the Edge Suite, while Flash Player became an expensive-to-license compilation target for Unity. Hence, the whole "premium licensing" debacle that smacked of "we don't know who our customers are, but some of them aren't using Creative Suite, so let's try and charge them lots of money for things the web can already do".