This is exactly how it works today, and then the investors (people who either gave money or time) hope to get their investment back plus some profit through distribution.
Just because you can do something does not give you the right or permission to do so. You can drive all over the road, or ride the train without a ticket, or walk out of the store without paying. But you wouldn't because it's against the law.
As far as crowdfunding, some projects have already taken that route but the results have shown that it doesn't really support the AAA content that consumers demand. If you think you can convince millions of people to pay upfront for content, and enough to outweigh all the free consumers, then I'm sure the industry would be very happy to hear from you.
Because the content wouldn't get created unless they do pay. That's why worthwhile Kickstarter projects tend to reach their funding threshold, even when they're to be released for no added cost.
It's also perfectly reasonable to distribute that information widely and without limits. The fact information is valuable to someone doesn't make it scarce. The harsh reality that creators need to face is that only the first copy need be paid for.
> I'm sure you wouldn't argue that anyone can watch a movie for free just because someone else made it
I would. Instead of charging money for copies of a movie, film makers need to figure out how to get paid before the movie is made. Creation must act like an investment, not a product. Maybe the answer is crowdfunding? Whatever it is, it needs to pay the creators before they start working so that the final result can be released into the public domain immediately.
> People have a right to own and control the distribution of their works that they invested in creating.
That's nothing but an illusion. Once the information is out there, it can no longer be controlled. People will copy it, distribute it, edit it, create derivative works, memes... And there's next to nothing creators can do to stop it. The work becomes part of mankind's culture. People infringe copyright every day without even realizing it.
"Creators have the right to control..." sounds like a neat idea on paper but it completely breaks down when put into practice. When authors try to "exercise control over their content", we end up with websites which disable right click and create annoying pop ups when we try to copy paste. It's completely ineffective and serves only to annoy people.
The only way to control information is to control all the computers that process it. Currently, it's impossible but not for lack of trying. In order to prevent infringement, the copyright industry is prepared and willing to sacrifice computing freedom: their ultimate goal is to prevent us from running "unauthorized" software. Programs that do subversive things like copy movies or play movies without checking for a valid license first would not be signed by the authorities and the processor would then refuse to execute such code. Therefore, the copyright industry is an existential threat to hackers and the free and open source software community. I'd rather sacrifice the entire copyright industry than computing freedom.