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Re:Database “sharding” came from Ultima Online? (2009) by Alex3917 on Monday June 08, 2020 @12:54PM (#23458281)
The interesting thing also was that most of these play styles were forced to work together also. E.g. you couldn't be a fighter without blacksmiths to make armor and weapons, and you couldn't be a blacksmith without miners who were gathering ore. Because leveling up in one skill caused your other skills to atrophy at a high level, it prevented players from being able to become isolated from each other.

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