Re:What computer and software is used by the Falcon 9? (2015)
by vertex-four on Sunday May 31, 2020 @10:52AM
(#23369928)
There's... a large number of languages with both of those features.
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Re:What computer and software is used by the Falcon 9? (2015)
by scotty79 on Sunday May 31, 2020 @04:35PM
(#23372495)
Could you name few better than js?
Re:What computer and software is used by the Falcon 9? (2015)
by vertex-four on Sunday May 31, 2020 @05:45PM
(#23373054)
In the context of writing reliable software for a spacecraft? Pretty much anything with a reasonable type system, for a start. Maybe C#, or some reasonable subset of C++20, or Rust. Maybe Reason or OCaml.
Re:What computer and software is used by the Falcon 9? (2015)
by errantspark on Sunday May 31, 2020 @07:28PM
(#23373988)
I mean very clearly the good people at SpaceX have heard of these languages and decided against it. I think JS and Chromium are the best UI kit I can think of in terms of man hours to get X done. If you're careful the only thing I've ever had issues with is latency, but in space if you're in a situation where missing a frame or two is important you're already beyond fucked.
Re:What computer and software is used by the Falcon 9? (2015)
by zeroc8 on Monday June 01, 2020 @03:27AM
(#23376097)
From my experience, Qt/QML is way better for things like that.
I mean, the UI does not need to be responsive, does it?
Maybe they couldn't afford the Qt license.
Re:What computer and software is used by the Falcon 9? (2015)
by davedx on Monday June 01, 2020 @08:40AM
(#23377809)
Many people are using TypeScript these days, it works very well.
I like C# and Rust too. I've built UI's in C++ and MFC/OpenGL/DirectX. It remains my fairly strong opinion that JavaScript is well suited to UI development.