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Re:The Hard Part of Learning a Language by aldanor on Saturday May 30, 2020 @07:14AM (#23360298)
When people compare C++ with Rust, quite often the only thing measured is performance where depending in your cxx compiler Rust (or rather, llvm) may lose sometimes.

What is often forgotten is the ecosystem.

To build a cxx project you'll probably need to learn CMake and ninja; maybe Buck or Bazel too. If your project has eternal dependencies you may have to figure out yourself how tl link everything together using whatever build tools the authors were using. For docs, you'll have to learn and use doxygen; for style formatting, something like a clang-format and its presets and options; for linting, something like clang-tidy or cpplint, etc. For testing, probably catch2 or one of similar frameworks. There's no universal concept of "package" or "version", you're completely on your own here; most open source cxx repos that have dependencies just add them as git submodules.

In Rust, cargo build to build, cargo doc to generate docs, cargo test to run tests, cargo publish to push your crate to the index; cargo fmt to format the code and cargo clippy to lint it - that's it, we're done.

Re:The Hard Part of Learning a Language by pydry on Saturday May 30, 2020 @08:06AM (#23360555)
A large part of that is simply due to age, though. If rust were older it would have more baggage too, but also a larger ecosystem.
Re:The Hard Part of Learning a Language by shpongled on Saturday May 30, 2020 @11:32AM (#23361834)
In my experience, Rust certainly has one of the easiest language ecosystems to use.

I've been using Rust for ~3 years now, and have been trying to learn C++, but I've been so spoiled by the entire Rust ecosystem's user friendliness that it's a very daunting task.