News for hackers. Stuff that matters.
Re:WebGL Shader Toy by stevenashley on Thursday March 17, 2011 @07:40AM (#2335776)
I can vouch for this approach. When I was younger I discovered the magic of the Winamp AVS Editor. I would not be developing software today if I hadn't of discovered it.

It should be possible to perform audio analysis within the shader using the Web Audio API. Google has some demos [1] that seem to do this sort of thing though they don't seem to work for me.

These new APIs have me quite excited :)

[1] http://chromium.googlecode.com/svn/trunk/samples/audio/index...

There are no comments on this comment yet.