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Re:First Krita Beta for Android and ChromeOS in Play Store by varbhat on Saturday May 23, 2020 @09:06AM (#23282600)
Congratulations Krita.

But, Play store is showing that "Device is incompatible" to my phone. Is this restricted to Tablets?

Another suggestion. Can't Mobile compatible UI be created (using MAUIKIT/Qt) so that Krita can become best image software for phones too ?

Re:First Krita Beta for Android and ChromeOS in Play Store by hellozee on Saturday May 23, 2020 @09:27AM (#23282751)
Yes only for tablets and chromebooks for now.

It uses Qtwidgets and mauikit qml so it would be a heck of a job to port that to qml

Re:First Krita Beta for Android and ChromeOS in Play Store by edjrage on Saturday May 23, 2020 @09:34AM (#23282799)
Why not publish it for phones too? Something to do with UI polishing (widget arrangement, responsiveness)?

I have a phablet (6+ inches, high resolution and DPI) with pressure-sensitive stylus and I'd love to see Krita running on it, even if the UI is not optimized yet.

Re:First Krita Beta for Android and ChromeOS in Play Store by ACosmicDust on Saturday May 23, 2020 @03:27PM (#23285655)
If your device supports OpenGL ES and is Android 6+ You can get signed APK for your phablet from here: https://krita-artists.org/t/making-and-testing-the-android-b...
Re:First Krita Beta for Android and ChromeOS in Play Store by hellozee on Saturday May 23, 2020 @10:04AM (#23283016)
Yes, the UI isn't exactly the best thing even for tablets, so we refrained from releasing it for phones. Though you could always side load it once we have it in fdroid.