Re:What Unity Is Getting Wrong
by shafyy on Saturday May 23, 2020 @07:01AM
(#23281928)
I'm not a contributor to Godot, but my understanding is that Godot 3.x projects will be mostly compatible with Godot 4.0, and where conversion is needed they will provide tools.
Therefore, I assume that the fundamentals of Godot will stay the same and you should be fine diving in with 3.0 already :-)
Therefore, I assume that the fundamentals of Godot will stay the same and you should be fine diving in with 3.0 already :-)