Re:Xbox and Windows NT 3.5 source code leaks online
by boudin on Thursday May 21, 2020 @09:47AM
(#23258271)
I don't think it is a honey pot, but you do make a valid point around the grey legal area to even read the code.
The linux directx module that microsoft pushed earlier this week might not even get code reviewed because of the risk of reading patented interfaces that could taint the developers future work: https://www.phoronix.com/scan.php?page=news_item&px=Microsof...
Re:Xbox and Windows NT 3.5 source code leaks online
by badRNG on Thursday May 21, 2020 @09:25AM
(#23258017)
> an emulator is legal as long as it's a clean-room implementation
And this is why it is often done on completely legitimate open source projects, and many projects don't shy away from doing so. Wine, ReactOS, and many more regularly do so completely legally.
(of course there was that thing in '06... https://www.linux.com/news/reactos-suspends-development-sour...)
Re:Xbox and Windows NT 3.5 source code leaks online
by woodrowbarlow on Thursday May 21, 2020 @12:50PM
(#23260890)
that reactOS kerfuffle is just one of many, many examples of how a tainted clean-room design can completely derail an open-source project, and most stories have a nastier ending than that one.
the dolphin emulator team (gamecube/wii emulator) made a statement on the nintendo leaks:
any big emulator project that wants to maintain legitimacy is going to stay far away from these leaks. they'll send out messages on mailing lists warning developers NOT to look at the code and NOT to go fixing bugs based on the leaked code.
an emulator is legal as long as it's a clean-room implementation. if an emulator suddenly gets way better after a leak, it's going to draw some legal attention.
almost makes you wonder if it's a honeypot...