Re:Rust/WinRT Brings Microsoft Closer to Adopting Rust Inter...
by roblabla on Monday May 18, 2020 @06:52AM
(#23220795)
UWP apps run in a sandbox and have their own limits, e.g. most win32 api access requires special entitlements to work. WinRT is just a set of COM-based APIs, they don't inherently have any restrictioms on where or how they can be used.
Most and all are 2 different things. I've discovered limits immediately after investigating possibility of porting one of my apps.
The winrt APIs can be used from traditional desktop apps just fine
WinRT based applications run in sandbox and have their own limits.
None of what you say has any relation to my original POV.