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Re:A first look at Unreal Engine 5 by didibus on Wednesday May 13, 2020 @01:01PM (#23168996)
It sounded like they managed to make it deterministic by keeping the power draw always the same and fixing the cooling solution to handle max load.

So developer can expect it to perform identical to whatever balance they've set between CPU/GPU. That's my understanding at least.

Re:A first look at Unreal Engine 5 by rowanG077 on Wednesday May 13, 2020 @02:14PM (#23169880)
If the developer can control the balance then it's fine. If this balance cannot be controlled by the developers then it's a nightmare. It's not clear to me this is developer controlled.