Re:A first look at Unreal Engine 5
by etaioinshrdlu on Wednesday May 13, 2020 @12:04PM
(#23168296)
It took a good deal of fiddling but I was able to get this starter project working with Valve Index: https://www.unrealengine.com/marketplace/en-US/product/steam...
It included teleporting and picking up objects, full hand tracking and finger positioning.
Overall, it seemed like a decent foundation but clearly needed a LOT of work to be ready for a full game. The skillset and toolset is very different than what web/app devs and backend devs use.
I've got the default VR scene running on my Quest. It works pretty well - there's just a slight bug with the teleport texture.
The Unreal Editor was not as easy to use as I thought it might be, but it isn't too bad. I wish it didn't take an hour to recompile shaders all the time though.
Unreal looks better than Unity but I found it difficult to get started.