They have everything from WW-II steam gauges up to modern glass cockpit jets like the JF17 and things in between like the Mirage or the F14 tomcat. They're all extremely accurate simulations and you'll be reading 1000+ page manuals to learn what all the buttons do. It's literally button click simulator
We livestream dogfighting competitions https://www.youtube.com/watch?v=gqUdcYvbzf8
The depth of avionics and world are unmatched even today. The only lacking area is graphics, but is expected to be upgraded to direct x 11 in following patches
> X-Plane is the most advanced flight simulator in the world. The product of 20 years of obsessive labor by a hardcore aeronautics enthusiast who uses capslock a lot when talking about planes, it actually simulates the flow of air over every piece of an aircraft’s body as it flies. This makes it a valuable research tool, since it can accurately simulate entirely new aircraft designs—and new environments.
While it's a limited experience compared to a 3-axis stick and throttle on a mid-high end PC, it's still a lot of fun to pick out places like Gibraltar, Saint Maarten, and other unique situations and fly in and out on HUD / trail view.
(I had my toe in the door, did three hours of PPL instruction, never could follow up on it. And many hours of sims all the way from Sublogic days.)
Heh, I had almost my entire body through the door, but stubbed my toe on the threshold! ~50 hours logged, a handful of "cross country" solos, did my night landings etc. Got sick for about a month, holidays, wedding coming up, just never got back into it. I actually lost my logbook for a number of years but I'm looking at it now on my shelf.... one of these days.
If you're comfortable with and willing to spend the money on VR, I was able to buy a peripheral that allows interaction with 3D cockpits in simulators such as DCS. It's not as good as a real simulator, but it's an awesome experience at less than 10% the price.
If not, that seriously hampers this product as a training/refresher tool.
I especially love the 90's / early 2000's style with a mix of analog and digital instruments. Lot's of physical buttons, multiple small screens, a somewhat poor UI compared to modern standards, etc.
I'd love to play around more with these types of simulated systems. I almost literally would just like a button pushing simulator. Are there any other games / simulators which might scratch this itch for me?