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Re:The DooM-chip: no CPU, no opcodes, no instruction counter by AnIdiotOnTheNet on Saturday May 09, 2020 @05:59PM (#23128630)
I once heard a game critic say that he had never played DOOM. DOOM's impact on the medium is so significant that this statement is roughly equivalent to a film critic saying they never saw Citizen Cane or Star Wars. DOOM set the bar for what games could be in a way that's difficult to appreciate from the perspective of inhabiting the medium it helped define.

Historically story in games has been, as Carmack himself once put it, "like story in a porn movie". It can be good or bad, and that can affect the end product's quality, but it isn't what people show up for.

Re:The DooM-chip: no CPU, no opcodes, no instruction counter by kick on Saturday May 09, 2020 @06:18PM (#23128727)
Exactly, which is why it's ridiculous to imply it'd be on the level of Illiad or similar.