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Re:Valve drops VR support for macOS by fragmede on Saturday May 02, 2020 @06:19AM (#23050781)
The ideal case isn't running OS X, it's for (Apple to allow) Windows (or Linux) to output OS X builds. Switching to OS X doesn't solve that. A quick read of Apple's license would imply that's prohibited, thus it's a clever bit of rules lawyering to suss out that Apple's license doesn't require that their software be running on bare-metal on OS X, just Apple hardware. This means it's possible to output OS X builds while not running OS X, in limited cases with the proper configuration.

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