Re:Valve drops VR support for macOS
by rswail on Saturday May 02, 2020 @12:16AM
(#23049131)
As a single developer, that's an incremental cost that would be hard to justify for a small potential market.
As a company, adding an additional different testing infrastructure (rent a macmini farm) with the additional pipeline costs (setup, build pipeline etc) as well as the additional opex, again, for a small potential market, is not economical.
As a company, adding an additional different testing infrastructure (rent a macmini farm) with the additional pipeline costs (setup, build pipeline etc) as well as the additional opex, again, for a small potential market, is not economical.