News for hackers. Stuff that matters.
Re:Valve drops VR support for macOS by Danieru on Friday May 01, 2020 @11:01PM (#23048763)
Indeed, new machines can have decent GPUs. Except the install base is where your game will be played.

Thus the average matters.

Re:Valve drops VR support for macOS by ashtonkem on Friday May 01, 2020 @11:04PM (#23048778)
The install base of your buyer matters, not the install base of Apple. I doubt that the average MacBook Air buyer is the average Mac video gamer, and I bet that MBPs are over represented in Mac video game uses.
Re:Valve drops VR support for macOS by jfkebwjsbx on Saturday May 02, 2020 @02:03AM (#23049674)
I would bet otherwise. Most gamers are casual and casual games usually run on integrated GPUs.

Only top-end MBPs are half decent for gaming anyway.

Re:Valve drops VR support for macOS by arvinsim on Saturday May 02, 2020 @06:54AM (#23050970)
I have a gaming PC but also used my MBP for gaming on non GPU intensive games.

I was happy with this setup until Catalina killed 32 bit support. Most of the games I played on the MBP was 32 bit.

Killed Mac Gaming for me.