Re:The Quiet Revolution of Animal Crossing
by hyperpallium on Thursday April 23, 2020 @09:45PM
(#22963787)
> the Animal Crossing franchise has sold over 30 million units. https://wikipedia.org/wiki/Animal_Crossing
The inequality is legitimate.
Re:The Quiet Revolution of Animal Crossing
by whateveracct on Thursday April 23, 2020 @09:58PM
(#22963861)
That's 30 million units over like 20 years and many titles vs one indie game tho
New Horizons is already close to more than Stardew in one month though.
Re:The Quiet Revolution of Animal Crossing
by hyperpallium on Saturday April 25, 2020 @11:08PM
(#22984015)
Popularity over a longer period increases well-knownness.
Re:The Quiet Revolution of Animal Crossing
by anonytrary on Thursday April 23, 2020 @11:40PM
(#22964409)
It may be legitimate, but is it relevant enough to call one indie but not the other? I don't think so, since 30m and 10m are the same order of magnitude. Halo has roughly a similar ratio with COD, and both series are famous.
Re:The Quiet Revolution of Animal Crossing
by ctchocula on Thursday April 23, 2020 @11:48PM
(#22964435)
Stardew Valley is indie, because it was made by a single developer who was responsible for everything from coding, composing the music, writing the story and the bitmap art. Animal Crossing is not indie, because it was made by a large studio.
Re:The Quiet Revolution of Animal Crossing
by anonytrary on Friday April 24, 2020 @12:55AM
(#22964784)
I see, I guess we had different definitions of "indie", but I think what you said sounds reasonable and there is value to understanding the humble origins of someone regardless of their current standing.
Without wanting to police the word, because you do you, "indie" comes from "independent", as in "independent of a publisher" (or, in music, where the word comes from, independent of a record label).
It doesn't have to be from a single developer, or even a small dev team, but rather from a team that is in some meaningful sense "independent".
This means, as an interesting example, that Minecraft was at one point about as indie as it is possible to be, and now is about as not-indie as it is possible to be.
I don't know if I would call Stardew Valley "less well known", as it's sold over 10 million copies. It's incredibly popular, one of the biggest indie game success stories ever.
I would also say Animal Crossing and Stardew Valley (and Harvest Moon, for that matter) and very different types of games (despite surface level similarities), so it's pretty hard to compare them directly like that.