Re:Show HN: Shishua – Fast pseudo-random generator
by gok on Sunday April 19, 2020 @12:21AM
(#22913492)
What is a real world use case where CSPRNGs are too slow on modern hardware?
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Re:Show HN: Shishua – Fast pseudo-random generator
by mschuetz on Sunday April 19, 2020 @01:17AM
(#22913717)
Shuffling 100 million points per second (probably much more if it wasn't both, disc IO and CPU->GPU transfer limited), and shuffling in general if you want to maintain high throughput. e.g.: https://bit.ly/2zcUzJq
Re:Show HN: Shishua – Fast pseudo-random generator
by magicalhippo on Sunday April 19, 2020 @08:09AM
(#22915333)
Monte Carlo simulations can have a significant speed dependency on the PRNG used.
That said, I'm not up to date on the speed of CSPRNGs so maybe they're already there.