Re:A Taste of GPU Compute [video]
by pjmlp on Saturday April 18, 2020 @07:50AM
(#22907063)
The work to make DXC generate SPIR-V was actually done by Google and Samsung, given the adoption resistance of game developers to downgrade their HLSL experience into GLSL.
Microsoft only open sourced the DXC compiler and approved their changes.
To see how much NVidia cares for SPIR-V, check the amount of Vulkan/OpenGL talks at GTC 2020 versus CUDA and related tooling.
Apparently OctaneRender decided to move away from their Vulkan prototype and just adopt Optix 7 instead.
Microsoft only open sourced the DXC compiler and approved their changes.
To see how much NVidia cares for SPIR-V, check the amount of Vulkan/OpenGL talks at GTC 2020 versus CUDA and related tooling.
Apparently OctaneRender decided to move away from their Vulkan prototype and just adopt Optix 7 instead.