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Re:KolibriOS – operating system written entirely in assembly... by projektfu on Wednesday April 15, 2020 @08:06AM (#22876749)
Yes, but they rarely take a whole-program approach. Reducing a complicated sequence of function calls to a few goto’s is not an easy task. Probably NP-hard?
Re:KolibriOS – operating system written entirely in assembly... by BubRoss on Wednesday April 15, 2020 @01:11PM (#22880278)
Doing it on a whole program basis is also unlikely to give much benefit. Function calls are extremely fast, they only show their overhead in tight loops.
Re:KolibriOS – operating system written entirely in assembly... by projektfu on Wednesday April 15, 2020 @06:54PM (#22884120)
Yeah, reviewing the repository there’s a lot of high level language code now, so that probably removes most of the benefit of assembly. You’re still calling into the OS a lot.

Some of the other low level systems (like the Mac) had a trap system that wasn’t so far away in cycle count from user code. But in these days of needing 10,000 cycles to bridge a system call it’s best to do whatever you can to avoid calling the OS.

Re:KolibriOS – operating system written entirely in assembly... by BubRoss on Wednesday April 15, 2020 @09:48PM (#22885269)
Function inlining can't avoid system calls
Re:KolibriOS – operating system written entirely in assembly... by projektfu on Wednesday April 15, 2020 @10:23PM (#22885441)
Exactly my point