Re:A Commodore 64 Skin for Windows Terminal
by yjftsjthsd-h on Wednesday April 08, 2020 @10:14PM
(#22819205)
Meh; a lot of terminal emulators use some toolkit (gnome-terminal, lxterminal, xfce's terminal use GTK, KDE-adjacent uses QT, CDE's terminal is a motif app), and cool term is graphics heavy, which I admit is amusing.
Re:A Commodore 64 Skin for Windows Terminal
by FreeFull on Wednesday April 08, 2020 @07:49PM
(#22818424)
Maybe not 16TB, but it is possible to have a desktop computer with 1.5TB of RAM (16 RAM slots, with 128GB per RAM stick). It is going to be fairly expensive, though.
Re:A Commodore 64 Skin for Windows Terminal
by djaychela on Thursday April 09, 2020 @02:30AM
(#22820306)
This is incredibly cool... But alas I was on the wrong side of the fence when I was a kid - ZX Spectrum all the way, so younger me wouldn't allow me to use it. If it was a BBC in Mode 7 then I could just about get away with that, but a Commie 64 just isn't right.
Obligatory note: Cool Retro Term (CRT) https://github.com/Swordfish90/cool-retro-term is pretty cool ;)
These sort of visual effects always seem to fall short to my old eyes, but this is extremely well executed.
I mean I knew we've come a long way... but not that long. ;)
Looking at the code, it's a bug in reset.ps1 that mistakenly appends "000". So just a normal 16 GB system, phew.
https://www.colodore.com/ https://www.pepto.de/projects/colorvic/ https://www.pepto.de/projects/colorvic/2001/
Edit: There's already support for "SYS64738"