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Re:Dwarf Fortress: An actual look at graphical improvements by grawprog on Thursday March 26, 2020 @08:38PM (#22699460)
My only problem with the default ASCII is the tile size. The 8x16 is just not that great for a game with as much information on the screen as dwarf fortress. My favourite are 16x16 mostly ASCII symbols. I think it's the guybrush tiles from the dwarf fortress wiki.

I've never liked any of the full graphical tilesets. I find it a lot harder to keep track of everything on the screen, even when I figure out what the different tiles are supposed to be. The black background with clear discernible symbols of the ASCII and mostly ASCII tiles make it a lot easier to get information from a screen at a quick glance while you're scrolling around the map.

That being said, I do like firing up stonesense and taking a look at the fortress from that perspective just because it's awesome and I still hope for the day some enterprising miracle worker creates a real time 3d renderer for dwarf fortress.

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