Re:Dwarf Fortress: An actual look at graphical improvements
by vanderZwan on Thursday March 26, 2020 @02:59PM
(#22696692)
Similarly, Cogmind's success is partially because it learned all the hard-won lessons on good game UI of the last decades, plus the importance of a fancy tile-set:
https://www.gridsagegames.com/cogmind/
It does, however, also have the fanciest abstract ASCII graphics I've ever seen.
(the other reason is that it's just a damn good game)