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Re:LambdaMOO takes a new direction (1992) by sedatk on Tuesday March 24, 2020 @10:27PM (#22681458)
Wow, I had no idea LambdaMOO was capable of that. I knew that MUSH/MOO like systems were rich but not to that extent. It was essentially proto-Minecraft in a sense?
Re:LambdaMOO takes a new direction (1992) by clouddrover on Tuesday March 24, 2020 @11:10PM (#22681645)
LambdaMOO is a fully programmable text-based virtual reality.

Here's the LambdaMOO programmer's manual: https://hayseed.net/MOO/manuals/ProgrammersManual.html

Webpage: https://www.moo.mud.org/

Other resources: https://github.com/johndoe771/lambda-moo-programming

And for LambdaMOO itself telnet to lambda.moo.mud.org 8888.

Re:LambdaMOO takes a new direction (1992) by VadimPR on Wednesday March 25, 2020 @12:10AM (#22681872)
For a telnet client, https://mudlet.org is something FOSS and crossplatform you can run (disclaimer - involved with project)
Re:LambdaMOO takes a new direction (1992) by stormcode on Tuesday March 24, 2020 @11:39PM (#22681753)
If you are looking for an interesting LambdaMOO like MOO to check out, I'd recommend ChatMUD (it runs a fork of LambdaMOO called ToastStunt). You can connect from the we. Using this webclient: http://pubclient.sindome.org/player-client/?gh=chatmud.com&g...
Re:LambdaMOO takes a new direction (1992) by emmelaich on Wednesday March 25, 2020 @04:25AM (#22682872)
Or if you don't have telnet installed, you can use the `-t` option to netcat.
Re:LambdaMOO takes a new direction (1992) by stormcode on Tuesday March 24, 2020 @11:43PM (#22681769)
More resources for those interested, probably the most comprehensive and up to date site: https://lisdude.com/moo/
Re:LambdaMOO takes a new direction (1992) by zxcvbn4038 on Wednesday March 25, 2020 @09:19AM (#22684225)
Very cool! Last I looked Lambda Moo and related topics seemed to lead to a maze of defunct ftp sites and occasionally a web site. Glad these aren’t completely lost to time.
Re:LambdaMOO takes a new direction (1992) by core-questions on Wednesday March 25, 2020 @01:20AM (#22682154)
I guess? I logged into it and there was some basic world that must have been out of the box demo data, and it seemed like basically a REPL where you could create objects like rooms, and verbs, and a verb could move you to a different room; so like a REPL with state like a shell's pwd and environment. I would just carve off rooms, I think I made some chest-like things. You'd write tons of text for different verbs people might use.

I can't remember any of the code, at all, now though. Just remember constructing "The Ethereal Plane" with all sorts of cloud metaphors for computing back before that was cool~

Re:LambdaMOO takes a new direction (1992) by wymy on Tuesday March 24, 2020 @11:22PM (#22681690)
I spent many many hours playing/coding/wizard-ing with several Star Trek themed MOOs and an original space themed version. I thoroughly enjoyed the language and environment. MOO is really where I initially grasped and thrived with OOP.