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Re:Tetrahedral Tessellation Experiments by pzone on Monday March 23, 2020 @11:18PM (#22671544)
Hangs at "scene loading..." on Firefox
Re:Tetrahedral Tessellation Experiments by Zecc on Tuesday March 24, 2020 @04:54AM (#22673155)
I see two errors in the console. The first:

    ReferenceError: genDataFromText is not defined
This is because genDataFromText is defined inline in the main page after shaderoo.js loads.

Edit: now that I think about it, just because shaderoo.js is loaded first, doesn't mean getDataFromText will by called immediately. I don't have the time to debug or even just read someone else's code right now, so I'll just leave it at that.

The second:

    NotAllowedError: The play method is not allowed by the user agent or the platform in the current context, possibly because the user denied permission.
Alas Firefox is failing to tell me where exactly in the code the error is coming from.

I also see this warning:

    Loading failed for the <script> with source “http://127.0.0.1:8081/socket.io/socket.io.js?_=1585039727308”.
That's true, I'm not hosting anything on http://127.0.0.1:8081 :eyeroll:
Re:Tetrahedral Tessellation Experiments by flockaroo on Tuesday March 24, 2020 @06:25AM (#22673539)
oh, thanks for the comprising debug info... yes, the first error might not be crucial... i think i tracked down the reason, its due to some new code-inline-image feature i'm currently testing. some lines too long in the shader code - firefox doesn't seem to like that... i'm on it...

and the socket stuff is for remote osc-connections (you'd have to start a small server-script locally to use that - see shaderoo help-page)

Re:Tetrahedral Tessellation Experiments by flockaroo on Tuesday March 24, 2020 @06:59AM (#22673763)
ok, the page should load now on firefox. (but my new inline-images still not working there ...i'll dive into it)
Re:Tetrahedral Tessellation Experiments by leonardp on Tuesday March 24, 2020 @04:55AM (#22673156)
#metoo other examples seem to work e.g.: https://www.shaderoo.org/?shader=A3X0e7
Re:Tetrahedral Tessellation Experiments by feb on Tuesday March 24, 2020 @08:50AM (#22674386)
Why is it trying to load a script from 127.0.0.1 ?
Re:Tetrahedral Tessellation Experiments by flockaroo on Tuesday March 24, 2020 @09:08AM (#22674517)
its trying to communicate to an (optionally started) osc-bridge-script. (you can download this at shaderoo.org (see help section) and start it manually on your localhost to be able to communicate to an OSC-device to adjust parameters - e.g for VJ'ing)
Re:Tetrahedral Tessellation Experiments by 6nf on Monday March 23, 2020 @08:42PM (#22670581)
Crashed my Chrome on desktop
Re:Tetrahedral Tessellation Experiments by rurban on Tuesday March 24, 2020 @02:17AM (#22672459)
Works fine in Chrome on my old phone
Re:Tetrahedral Tessellation Experiments by flockaroo on Tuesday March 24, 2020 @08:26AM (#22674268)
problems with hanging on firefox should be fixed now. tell me if you still have trouble on other platforms/OS/etc.
Re:Tetrahedral Tessellation Experiments by KingFelix on Tuesday March 24, 2020 @01:40AM (#22672292)
LOADING.......