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Re:WebGPU Shading Language by interartdev on Tuesday March 10, 2020 @02:13PM (#22537951)
Knowing Vulkan, WebGL, and OpenGL and working a bit with some of those technologies while hobbying the others, WebGPU will take about a decade to be fully adopted, and even then, only by a fraction of companies that are willing to spend manpower resources into developing something interfacing low level graphics directly.
Re:WebGPU Shading Language by username90 on Tuesday March 10, 2020 @02:33PM (#22538120)
WebGPU is important for game engines, currently it is missing a lot of features so you can't write the shaders you want.