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Re:To get good, go after the metagame by ska on Tuesday February 25, 2020 @01:44PM (#22415910)
I think the idea is that if you aren't operating at "pro league" level in anything, you should focus mostly on getting the basics right and not making mistakes. But if you are operating at that level, this is table stakes and you need to do more, or your competition will overrun you.

I suspect most people/organizations operating at the highest level understand or have internalized this, but many in the other category have not, to their demise. I've certainly seen organizations get themselves in trouble by trying to execute on something trickier than they were ready for. And others fail at something through an accumulation of clearly (at least, in retrospect) avoidable mistakes.

The corollary being that you are very likely to be in the latter category, like it or not, and it's best to realize it.

I haven't read the book though so could easily be misinterpreting.

Re:To get good, go after the metagame by JackFr on Tuesday February 25, 2020 @04:21PM (#22417582)
Until you get to the level of college and NFL, being successful as a quarterback is largely about being physically gifted. At those lofty levels though sometimes a QB who looked unstoppable at a lower level looks lost at sea. That because everyone on the field is a supremely gifted athlete, the game becomes far more intellectual, and these guys find themselves unable to handle the complexity of the defensive schemes and offensive systems.
Re:To get good, go after the metagame by clairity on Tuesday February 25, 2020 @03:52PM (#22417310)
> "I think the idea is that if you aren't operating at "pro league" level in anything, you should focus mostly on getting the basics right and not making mistakes."

still, that's just a matter of definition and perspective. even at a pro level, if you don't win, you made at least one mistake relative to your opponent. so to win, make fewer mistakes, right?

i don't play video games anymore (and never played more than recreationally), but i've played pro-am basketball, and from my observation, being a pro doesn't mean you don't make mistakes. it usually means that, besides having highly honed skills, you have more tricks in the bag to recover from your mistakes (and conversely, to induce mistakes in opponents).

so the contention is that everyone can benefit from a strategy of reducing mistakes (aka active practice), pro or not, and the prior anecdote isn't really super-useful.

--devli's advocate

Re:To get good, go after the metagame by ska on Tuesday February 25, 2020 @04:32PM (#22417712)
> so to win, make fewer mistakes, right?

I don't think that is correct according the to thesis (and again, haven't read it so may be misrepresenting).

They are saying that at that (pro) level, not making mistakes is not enough, you have to make things happen too. Obviously making too many mistakes will cost you, but they are suggesting that playing "perfectly safe" can still easily lead to a loss. I don't think anyone was suggesting that pros don't make mistakes (hell, there are entire stats dedicated to this), but rather than merely focusing on minimizing them will not win you a championship.

The idea is that conversely at lower levels of performance, this isn't the case, and it really is mostly about lowering mistake rates. More tellingly, it suggests that the opportunity cost of focusing on anything else is likely too high.

To tie it back to the actual post, this suggests if you are spending a bunch of time and effort "metagaming" but you haven't already mastered the game, you are probably going to have poorer returns than just getting better at the game. This at least sounds plausible to me.

Re:To get good, go after the metagame by sdenton4 on Tuesday February 25, 2020 @05:16PM (#22418081)
There's also an argument that a some areas just don't really HAVE a pro league, so focusing on not making mistakes is plenty... This can be the case if a) everyone is a beginner, because the field is new, and/or the fundamentals aren't cleanly understood, or b) no one really cares enough to become a pro (perhaps because it's an area that isn't rewarded by available incentive structures).