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Re:Real-time, in-camera background compositing in The Mandal... by Aeolun on Sunday February 23, 2020 @10:40PM (#22401456)
Yeah, that’s a good point. And taking out the particles and doing those separately is probably near impossible.

For the non-visible screens it wouldn’t matter that much, but they’d still end up with the moving fulcrum for the main engine.

Re:Real-time, in-camera background compositing in The Mandal... by GonzaloQuero on Wednesday February 26, 2020 @07:52AM (#22422445)
I believe it's been improved in later versions, as they've focused in these use cases, and there might even be deterministic particles now, but I'm not sure, because I've been out of the VFX market for quite a while.