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Re:Toward _FORTIFY_SOURCE Parity Between Clang and GCC by comex on Thursday February 13, 2020 @01:32AM (#22315773)
GCC is still dominant in the desktop Linux world and embedded. But Clang is the default compiler for:

- Apple platforms

- Android (at least for the NDK used by third-party developers)

- PS4

- Nintendo Switch

- WebAssembly (there's no official "default", but GCC doesn't support it)

- eBPF (at least, GCC didn't support it until a few months ago)

Oh, and Google uses Clang to build Chromium for all of its supported platforms (Windows, Mac, Linux).

Re:Toward _FORTIFY_SOURCE Parity Between Clang and GCC by pjmlp on Thursday February 13, 2020 @01:56AM (#22315870)
Android is fully clang nowadays, Google's fork of Linux kernel has been cleaned from GCC dependencies.

There were a couple of talks about it a couple of years ago.

2017 LLVM Developers’ Meeting: “Compiling Android userspace and Linux kernel with LLVM", https://www.youtube.com/watch?v=6l4DtR5exwo

"LPC2018 - Clang+Linux", https://www.youtube.com/watch?v=SSWUrWqnSz0

EDIT: typo and link for the mentioned talks.