Re:Why Discord is switching from Go to Rust
by jhgg on Tuesday February 04, 2020 @01:58PM
(#22239536)
checked in objects in a sync pool gets cleaned up on GC. It used to clean the whole pool, but now I think it does half each GC cycle. If you want to say "objects checked in should live here forever and not free themselves unless I want them to" sync pool is not the tool for the job.
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Re:Why Discord is switching from Go to Rust
by sascha_sl on Wednesday February 05, 2020 @07:11AM
(#22246059)
Well, it's a start. In fact the existing interface lends itself really well to a rolling window on-demand (de)allocator, especially with that New function you can supply.
Just pool could've mitigated your problem at least partially, is what I'm saying.