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Re:Responsive Pixel Art by WilTimSon on Sunday January 26, 2020 @07:18AM (#22151722)
I love pixel art in general but the Zeus one, in particular, is amazing. I think it's only on that one that I realized just how much these change in response to movement.

Don't know much about it but this surely takes a lot of work? Does every instance of movement have to be accounted for separately or would this reuse some variations?

Re:Responsive Pixel Art by palencharizard on Sunday January 26, 2020 @08:47AM (#22152039)
I remember seeing this way back when StumbleUpon was more popular. I feel like it was around 2011? Forgot all about it but was instantly brought back.
Re:Responsive Pixel Art by tsukurimashou on Sunday January 26, 2020 @07:30AM (#22151762)
it seems each image is in a .px file: https://essenmitsosse.de/pixel/scripts/zeus.px

You can see Zeus here, I tried looking at his website and twitter but couldn't find much.

On his Github account I can see a project https://github.com/essenmitsosse/resolution-independent-grap... but it hasn't been updated in 3 years, so I'm not sure if he used that or not.

Re:Responsive Pixel Art by soup10 on Sunday January 26, 2020 @07:22AM (#22151741)
image is probably separated into parts and layers with logic on how to scale and morph and trial and error to make it look nice
Re:Responsive Pixel Art by allovernow on Sunday January 26, 2020 @06:32PM (#22155632)
It appears to be purely a function of aspect ratio.

I would guess there are thresholds which interpolate in different directions where each image represents an orthogonal axis.

Re:Responsive Pixel Art by ComodoHacker on Sunday January 26, 2020 @12:30PM (#22153332)
Also some random particles stuff, like in Tantalos.