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Re:XD2Sketch – How I built a profitable tool with one landin... by dang on Thursday January 23, 2020 @12:50PM (#22129823)
This is not a valid Show HN. Please read the rules: https://news.ycombinator.com/showhn.html
Re:XD2Sketch – How I built a profitable tool with one landin... by FabienHerfray on Thursday January 23, 2020 @01:18PM (#22130092)
Oh I'm sorry I should have read the rules more thoroughly... Will it be ok to repost it in a few days in the correct category (not in Show HN)?
Re:XD2Sketch – How I built a profitable tool with one landin... by matrixagent on Thursday January 23, 2020 @11:53AM (#22129139)
> Most of my projects never made it to a release!

I wish I could relate less to that statement.

Re:XD2Sketch – How I built a profitable tool with one landin... by eigenvalue on Thursday January 23, 2020 @12:19PM (#22129452)
I'm surprised it costs so much per file ($14). What happens if the conversion is lousy? I wonder what percentage of purchasers request refunds because the output isn't useful to them.
Re:XD2Sketch – How I built a profitable tool with one landin... by kgoedecke on Thursday January 23, 2020 @12:24PM (#22129503)
It usually only makes sense for bigger files where the whole UI of an app or a website is done. Since the pricing isnt fair for smaller files, I'll release a pricing based on artboards in the next few weeks. Stay tuned. As per the refunds, there's a 100% refund policy. If you're not happy you'll get your money back. So far the feedback has been good and very few refund request have been made.