Any idea where Chess would stack up? I'm assuming it'd be greater than Checkers in that list, but how much greater? And would Nim be simpler than Gomoku (Connect-N)?
I wonder, would it make sense to encode the idea of a square and hex grid with pieces of two different colors as a library of sorts, such that this basic grid implementation doesn't count against each game individually? The boards are very widely reused, generic, mathematical concepts. This would give something like Go or Connect-N a fairer shot of competing against something like a Nim, which only needs a single integer accumulator to represent its game state.
Most of the complexity is in what changes players are allowed to make to the board.
Have you considered defining the complexity in terms of the number of bits required to implement the game, and not just the ruleset? Go requires a potentially very large list of past board states.
Bottom line numbers: