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Re:Why we've never fallen in love with virtual reality by thrower123 on Friday January 10, 2020 @10:21AM (#22011549)
So they say, anyway. It's best to take any Valve announcements about actual games with a grain of salt.

Some YouTube streamers that I watch did a big run of VR games over the past year or so, and without exception they were gimmicky experiences that would have been better with a more conventional setup. Of course needing the equivalent of a GTX 1080 is a big barrier too.

My prediction is that when and if this new Half-Life game comes out, there won't be enough of a user-base actually using VR gear to sustain it; I hope that they have planned for that case and will release it as a normal PC shooter as well.

Re:Why we've never fallen in love with virtual reality by gpm on Friday January 10, 2020 @11:44AM (#22012236)
Valve has started taking money for the game and given a concrete release date. I think you can count on it actually being released with little if any schedule slippage.
Re:Why we've never fallen in love with virtual reality by woodrowbarlow on Friday January 10, 2020 @04:26PM (#22015734)
coughcough duke nukem forever coughcough