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Re:Integrate PWAs into Native Sharing UIs with Workbox by kenmorechalfant on Thursday January 09, 2020 @03:07AM (#21999376)
The PWAs of today are the tip of the iceberg. They've already made huge leaps in the last couple years. Google has talked multiple times recently about their internal goals to bridge the gap between web apps and native apps: https://www.youtube.com/watch?v=JKVZMqpiY7w - In my view, it's just a matter of time before the limits you speak of are non-existent.
Re:Integrate PWAs into Native Sharing UIs with Workbox by pjmlp on Thursday January 09, 2020 @05:14AM (#21999946)
Before PWAs I was pretty much on the field "native will win".

Nowadays I think that long term, the only area that native will have over PWAs will be gaming, as WebGL/WebGPU will never provide full GPU access.

Re:Integrate PWAs into Native Sharing UIs with Workbox by yrio on Thursday January 09, 2020 @06:11AM (#22000205)
What do you think about WebAssembly?
Re:Integrate PWAs into Native Sharing UIs with Workbox by pjmlp on Thursday January 09, 2020 @06:19AM (#22000242)
For one side I find it over hyped, it is just a bytecode format like many that came before it since UNCOL (1958), oversells security because while it is sandboxed, it won't prevent Heartbleed as bounds checking is only done at the edges of linear memory not to its internal contents, when multiple data structures are mapped into the same linear memory segment.

On the positive note, I find WebAssembly + WebGL/WebGPU has opened the door to the return of Flash like tooling and I am myself playing around with this, being a big fan of ongoing Unity, Blazor, Uno Platform efforts.