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Re:The Perfect 3 Column Liquid Layout by pxlpshr on Tuesday June 17, 2008 @02:27PM (#219980)
The counter-argument to liquid-layouts is the fact that you need to specify a min-width which is not supported in all browsers (easy fix for jscript sure, but certainly not hack-free).

So for individuals like myself, who run at 1920x1200, legibility is a significant issue unless I manually resize my browser window which is about as much of a pain in the ass as scrolling horizontally.

Sadly, there is no perfect solution when designing for the web. Horses for courses.

Re:The Perfect 3 Column Liquid Layout by xirium on Wednesday June 18, 2008 @01:18PM (#220906)
> min-width which is not supported in all browsers

There's a very simple workaround. Reference a transparent, one pixel image and specify the desired minimum width.

Re:The Perfect 3 Column Liquid Layout by cdr on Tuesday June 17, 2008 @04:28PM (#220100)
At that resolution, you'd be somewhat insane to maximize your browser window. You should be using software that divides your screen into regions.
Re:The Perfect 3 Column Liquid Layout by pxlpshr on Tuesday June 17, 2008 @04:37PM (#220107)
In OSX, the layering nature of windows to make drag-n-drop more usable sometimes becomes counter-productive.

There are times when I find I just want to focus on a single item and block everything else out, which forces me to either maximize Safari, or close down all my applications.

I don't care for Spaces too much right now, it's kind of buggy with Photoshop/Illustrator.

Re:The Perfect 3 Column Liquid Layout by qwph on Wednesday June 18, 2008 @08:03PM (#221365)
If you haven't already, you might want to give Think a try. It runs on OS X and might be exactly what you're looking for.

http://freeverse.com/apps/app/?id=7013

Re:The Perfect 3 Column Liquid Layout by benmathes on Wednesday June 18, 2008 @08:50AM (#220707)
I'm a fan of the multi-monitor model. Two 20" LCDs are often cheaper than one 40" (not the same area, I know) and can be much more useful. My typical setups are:

screen one: rotated vertical with code

screen two: horizontal with command line and the app splitting horizontal real estate.

--------------------------

screen one: full-sized game

screen two: web browser and IM client