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Re:Building a self-contained game in C# under 8 kilobytes by MStrehovsky on Friday January 03, 2020 @10:59AM (#21947000)
I spent more time doing the Snake logic than adding the soup of weird things around it to make it small.

I had the weird things lying around from when I did an EFI boot application in C# last year: https://github.com/MichalStrehovsky/zerosharp/tree/master/ef...

I won't lie - being one of the architects of the CoreRT ahead of time compiler helped too :)

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