Re:Rx v0.3 Released, a modern and minimalist pixel editor in...
by cloudhead on Sunday December 29, 2019 @02:25PM
(#21907873)
Nope, uses Metal directly through the gfx-rs backend.
Re:Rx v0.3 Released, a modern and minimalist pixel editor in...
by shmerl on Sunday December 29, 2019 @11:59PM
(#21910924)
I see, thanks! What's the preferable approach in Rust, to use Vulkano or gfx-rs (in case you don't need to care about Metal)?
Re:Rx v0.3 Released, a modern and minimalist pixel editor in...
by cloudhead on Monday December 30, 2019 @04:04AM
(#21911929)
For working directly with Vulkan, ‘ash’ is preferred. If you want to abstract over platforms, then gfx-rs is solid, or wgpu for a higher level api. Vulkano hasn’t really delivered on its promise unfortunately.
Is it using MoltenVK?