Re:Lilith: x86-64 OS written in Crystal
by s_y_n_t_a_x on Monday December 23, 2019 @10:25AM
(#21864146)
Nim and Lua are in that pasture. Being fast, memory light, and the C interop are the key features of Lua.
Lua yes, and since the 90s, but Nim? I've not seen that yet. What games use it?
Re:Lilith: x86-64 OS written in Crystal
by s_y_n_t_a_x on Monday December 23, 2019 @11:31AM
(#21864730)
There's integration in Unreal Engine for Nim.
I'm not saying it's widespread, but the language features put it in that field.
The key is to be as fast as possible, as memory light as possible, and able to produce and speak to C ABI.