Re:Play AI Dungeon 2. Become a Dragon. Eat the Moon
by ganzuul on Monday December 16, 2019 @04:21PM
(#21807325)
Someone in the Discord server said they were successful with this approach. - Manually keeping track of the state, basically.
Re:Play AI Dungeon 2. Become a Dragon. Eat the Moon
by PeterisP on Monday December 16, 2019 @05:00PM
(#21807798)
There's published research on chatbots with an approach like this; essentially instead of trying to learn a function from input sentence to output sentence, you do a function from "text about state of world<separator>input sentence or question" to the answer.
Re:Play AI Dungeon 2. Become a Dragon. Eat the Moon
by blackearl on Monday December 16, 2019 @06:40PM
(#21808802)
You can sometimes successfully feed it what you want. Need a dragon? "You find a dragon" will work, just not consistently
Re:Play AI Dungeon 2. Become a Dragon. Eat the Moon
by aidenn0 on Monday December 16, 2019 @07:07PM
(#21809046)
Part of the fun of exploring the old adventure games was trying to do the impossible though. "Kill troll with sword" when you don't have a sword shouldn't say "You slice the troll in half with your sword"
e.g.
Kill troll with sword could be submitted as either "I have a sword, so kill troll with sword" and "I have no sword, so kill troll with sword" That's obviously very hand-wavy but it would allow a more stateless setup.