People always seem to brush off this kind of comment when I see it discussed, usually the argument is "well, you're a software developer / superuser, normal people don't care about these things." It will be interesting to see where the breaking point actually is; I've always felt that platform users deserve a little more respect than that. The linked identity thing is especially frustrating for me.
I stopped posting to facebook in 2010 (still using it to keep in touch via messenger and see event invites, and to avoid alienating extended family), but I used to have an instagram account with a fun theme that I only shared with a few friends. What was fun and relatable for my friends was confusing and obtuse to my family. Even the account username was embarrassing in that context. So I always kept them separate, explicitly saying "no, I don't want to attach this to my facebook account." Then one day, it just sort of happened? I can't remember if I was tricked by a dark pattern or if they just forcibly fused the accounts YouTube-Google style, but that day instagram immediately lost all usefulness to me and I haven't been on since. For me as a user, social media has always kind of felt this way.
I'm curious to see what will happen to reddit and its communities, and even more curious to see whether the next generation sees internet anonymity as a cool feature. When I was growing up, it felt like being able to form an alternate identity online was almost the whole point, but I guess back then there were fewer avenues to cultivating your identity as a personal brand for profit.
I read your comment as a really strong case for platform co-operativism -- multi-stakeholder democracy for online platforms: not just owners making decisions, but users and maybe employees together with owners. Generally, democratic currents (whether government or corporate) only emerge through changes in our collective sense of "how things should be".
I'm hoping we all start to realize we're serfs on all these platforms, and start wondering "hey, we're generating most of this wealth... why aren't we given a say in decision-making?"
It's happening to imgur and Reddit now. Time to find the next big thing.
Damn, that's a good way to put it.
I assume value includes non tangibles, otherwise open source wouldn't work.
This is more a case of non-open-source software trying to force physical-world business models into a world where physicality has no meaning. Most open source development is paid for by paying for the work to be done. In other words, much open source software is not free; rather, it's already been paid for.
Is this necessarily a bad thing? Or are you saying this is basically an arbitrage opportunity waiting for someone to exploit it?
How would we structure something free that provides value, and keep it free in the long term without degradation?
For example, I bought Words with Friends a long long time ago, and for a while it was great. But now they've added tons of gamification features like powerups that bypass game rules, social, awards, etc... to try to get you to engage more and pay more money. Now, various awards screens pop up and waste seconds of my life after every move.
I just want to play standard Words with Friends with my wife like I have for the last 10 years. But one can see that folks like me aren't making Zynga any (new) money, hence the other inducements.
So now they add all these unfriendly features, which now makes the app mis-priced for you.
My point is that mis-pricing can be different depending on who's perspective we look at. So in an economic sense, when we say something is mis-priced, from who's perspective is it?
Would be interesting if some rich benefactor randomly decided to run such a community.
And Stack Overflow: [Why is StackOverflow trying to start audio?](https://news.ycombinator.com/item?id=20288768) [Ads on Stack Overflow are increasingly \[terrible\]](https://meta.stackexchange.com/questions/329547/ads-on-se-si...)
[1] https://www.cnbc.com/2018/07/25/the-1st-thing-alexis-ohanian...
A lot of these platforms seem VC-funded or publicly traded, and they are based on growth. So they probably see growth slowing down, and this is an effort to squeeze more numbers out of it. Hopefully for them, they can pivot their business plan on to something not growth-based.
This is a common pattern: growth is like a drug for tech startups. Cut it, and they will do all they can to have it again, even if they have to alienate their current user-base for this.
As I often browse reddit in private mode, this probably just means that I'll waste less time on that website; I'm not going to bother logging in if I didn't already.
My $0.02 is that it is a shift from ad-driven approaches (as in showing ads) to consensus shaping approaches that focus on data mining.
The huge quantities of bad actors -- idiots, assholes, paid trolls, blatant propagandists -- also requires mitigation.
We've had locks and walled gardens for hundreds of years, and human nature hasn't changed. No surprise the same thing is happening on the intrawebs.
In the past, a lot of non-technical people posted to usenet newsgroups and connected to IRC for online chat.
IRC and USENET are simpler than that.
"Wordperfect" as a Google Ngram term peaks in the early 1990s:
https://books.google.com/ngrams/graph?content=Wordperfect&ca...
Microsoft Windows 3.1 was released in 1992, selling "over a million copies" in the first two months of the year. That would an annual sales track of ~6 million or so.
In 1980 there were 2 million computers in the US, doubling every 2 years. By 2000, there were 168 million computers, only 6 doublings rather than the 10 the 1980 estimate would have provided. That suggests about 16 million users as of 1990, possibly 24-32 million by 1992.
As of 1995, total worldwide Internet usage (then largely in the US, though also Europe) was 16 millions. As of 2019 it's 4.5 billions.
https://www.internetworldstats.com/emarketing.htm
That would have been the more educated, wealier, and generally professional class of users, for the most part. For better or worse, computer use has democratised tremendously. The capabilities of the typical user have all but certainly fallen correspondingly.
Just because it was a Commercial-Off-The-Shelf software package with a home-user license that any individual could buy, doesn't really mean that they were targeting the "layperson" market in the way that e.g. Windows Home Editions ever were. They were targeting professionals who had home computers, who had already learned the software due to previous corporate-sponsored training. Big difference.
The equivalent today would be the sort of software used by Hollywood screenwriters to format their scripts. Even if you buy a single-seat license of it, that's not because you're a layperson/hobbyist; that's because you're a freelance professional who works from your home-office.
Nobody is going to go from Reddit to usenet/IRC. That's a massive UX downgrade and the modern layperson isn't going to deal with that when the next Tiktok or other social media craze is a tap away.
I think the most interesting story in social networks is the collapse of core Facebook as the prime mover. I think there is still a lot of room for more Pinterests and Snapchats yet, which could further diversify the space and dilute core Facebook's mind share. The young people not caring about Facebook thing, has clearly graduated to a permanent setting, it's not going back (the next group are not going to suddenly care about FB). TikTok has demonstrated some of what is possible most recently.
Very well can be. Social media in their current form belong to corporations rather than users. Therefore sooner or later they start making decisions that are hostile to users. To make an analogy, these online societies are not stable because they resemble a monarchy, where a corporation (the monarch) must use its own judgement on how to govern its online society. Which proven to be a rather unsustainable governance model.
Until online societies switch to self-government similar to modern democracies (elected government, elected judges, payment collection, public expense reporting, etc.) they will likely continue to be unsustainable and rather short-term.
I never knew if the interesting people found a new home, or disbanded, but I sure miss when fun stuff happened there.
- The ability to use one login and interface across multiple boards/subject areas.
- The ease of communicating between different boards either via links, cross posts, or some form of aggregation.
- Features that over time allow a post to become one that can be recognized as well regarded by the community. These could include good support for listing important posts in the subreddit information, the ability to tag posts, and the ability to archive posts.
- The natural support for media and links. Although to be fair, the media support is actually provided by sites that grew up around Reddit like Imgur.
Reddit may not be social in the sense that, as another poster points out, it is built around following topics rather than users. However, the degree to which it allows different topics and communities to interconnect allows relationships to form that function as a society. For example, a post on the Male Fashion Advice subreddit on how to be more presentable might link to a series of posts on the Male Hair Advice subreddit that have become well regarded in the community.
By way of comparison, on conventional forums there is often little interaction even between sub-forums in the same forum let alone between different forums. Support for media also tends to be more limited.
And HN is social media too.
Twitter, Instagram - social media. Reddit, Stack Overflow, HN - Not social media.
"websites and applications that enable users to create and share content or to participate in social networking."
So having a user account doesn't make it social media.
Stackoverflow seems like a "no" but you can definitely promote yourself and there is a "community" there.
LinkedIn is virtually all about social networking, so yes.
So the common use case of wikipedia, reading about things, is not. But digging deeper into the editors\editing section there is definitely social media happening both in forming networks and creating content for others
I don't think email qualifies. While you can share content and network with it, it seems to be more of a delivery mechanism than a destination that users would seek out.
"AOL" is too ambiguous.
I always though of Compuserve as a service provider but maybe they did have some social media features
BBS might be the original social media
Finger is interesting as you could create a "profile". myspace and other social media seem to be a combination of finger and bbs packaged into an endpoint
Facebook and Twitter are social networks because I share stuff and there's a definite social graph that I'm part of.
I think the demand is still there. There's a power vacuum just waiting for someone to fill it. But the replacement can't just be "like Facebook but run by people slightly less creepy". You've got to fix some other root issues.
It's similar to the argument you here when people say "they youth arent into facebook anymore, now they use xxxx." That's nice and all, but as long as they get facebook when they graduate high school or go to college, facebook wins. It doesnt need to be hip and cool if its the network gluing everyone together. Did the white pages or yellow pages need to be cool to be useful?
I have not doubt Facebook will continue to win for a long time. But I think kids retreated from social media to avoid their parents. Everything is owned by a handful of companies now, so it doesn't really matter where they go I guess.
It also feels like social media platforms are starting to die faster than they can be replaced. In the past MySpace died but people could move to Facebook, Facebook shifted to emphasizing the feed over groups but people could move to Reddit, but I'm not sure what people could move to if Reddit becomes non-viable.
Is this just me?