Clearly not.
https://www.metacritic.com/game/playstation-4/death-strandin...
> rightfully so since it's just a walking simulator.
I haven't played the game, but even I know this is not true.
Is Super Mario Brothers is just a jumping simulator?
Call of Duty is just a point and click adventure.
Tetris is just a matching game.
Witcher 3 is just a walking simulator.
I'm curious; even if someone's last game was a bit of a dud sales-wise, is it really reasonable to vehemently punish someone that has a proven stellar track record that you've depended on for years?
Example: Hironobu Sakaguchi
Sakaguchi is the father of Final Fantasy; but after the movie "Final Fantasy: The Spirits Within" was a complete flop, his career at Square-Enix (then Squaresoft) was over, and he was relegated to the back office. The last FF he created was FF9, and you can see how things progress from there.
It would be much more logical to have said "ok Sakaguchi, we have learned from this mistake. Let's try and do better on the next one", and continue onwards. But maybe I have the benefit of hindsight shrug
His latest game death stranding was panned by most people, rightfully so since it's just a walking simulator. The game before that, MGS V also clearly a game cut short and made with the skeleton of whatever the real target was. We ended up with a mission select repetitive playground, but not a real MGS game.
If anything I hope konami comes back to making games, they own a lot of amazing IPs.