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Re:Making Games with Kotlin by rumanator on Wednesday December 11, 2019 @03:44AM (#21760680)
On a side note, there seems to be a lot of links being posted from vanity TLDs such as .christmas. Isn't there a risk of these links ending up broken in a matter of nothing?
Re:Making Games with Kotlin by louisch on Wednesday December 11, 2019 @06:13AM (#21761437)
Most of these have been originating from bekk.christmas it seems, who are making advent calendar blog posts leading up to christmas about a variety of topics under various .christmas domains.

They apparently did it last year as well, so the domains have lasted at least a year, then?

Re:Making Games with Kotlin by hkh28 on Wednesday December 11, 2019 @03:55AM (#21760736)
.christmas seems to be owned by Uniregistry[0], which also owns at least 26 other TLDs, so I think we can expect them to continue providing service.

[0] https://en.wikipedia.org/wiki/List_of_Internet_top-level_dom...

Re:Making Games with Kotlin by rumanator on Wednesday December 11, 2019 @05:00AM (#21761046)
My concern doesn't lie with the TLD registrar, but with the interest in, say, maintaining a .christmas domain in non-christmas times of the year.
Re:Making Games with Kotlin by omnimus on Wednesday December 11, 2019 @05:10AM (#21761095)
There is chrismas every year.
Re:Making Games with Kotlin by rumanator on Wednesday December 11, 2019 @05:12AM (#21761101)
Yes, and it's relevant for a month tops?

Who will be more compelled to click on a Christmas link in, say, July? A christmas-themed link in February or March seems stale as hell.

Re:Making Games with Kotlin by selbekk on Wednesday December 11, 2019 @06:32AM (#21761529)
We saw a steady flow of traffic all through last year on a few .christmas domains from last year's advent calendars.

I don't think they seem stale, but perhaps out of season Either way, we're committed to keep this content online for the foreseeable future, and write a new edition next year if people find it interesting.

Re:Making Games with Kotlin by swebs on Wednesday December 11, 2019 @05:37AM (#21761235)
Domains expire after a year, so it you'll always be renewing around Christmas. Unless you were referring to maintaining the site itself, which yes, probably won't have any new postings around July.
Re:Making Games with Kotlin by marban on Wednesday December 11, 2019 @04:29AM (#21760919)
On a side, side note — Are those funky TLDs really widely supported/interpreted as links when not using http in main-stream apps (Mail or even browsers)?
Re:Making Games with Kotlin by 7777fps on Wednesday December 11, 2019 @06:12AM (#21761432)
Worse, everything.anything is now treated as a domain, leading to accidentally trying to browse when watching to search for dot separated programming terms such as libraries.
Re:Making Games with Kotlin by petercooper on Wednesday December 11, 2019 @06:54AM (#21761630)
This happens on Twitter a lot. I've seen a lot of people referencing names of libraries, events, etc. and them being turned into links to URLs that don't exist. (.app is a common one for this.)
Re:Making Games with Kotlin by Hallucinaut on Wednesday December 11, 2019 @07:51PM (#21768385)
It also happens, rather unfortunately, with my aging parents who love to sign off emails with 'xxx' and are often missing the space after the final period and ending word of the email. Some of the results are guaranteed risky clicks.
Re:Making Games with Kotlin by rumanator on Wednesday December 11, 2019 @12:23PM (#21764605)
Accidental typos (better yet, missing space after a period) also triggers some clients to send HTTP requests to the pseudo-URL to build up a quick view, which sounds like a potential security problem.
Re:Making Games with Kotlin by vbezhenar on Wednesday December 11, 2019 @10:52AM (#21763571)
Twitter could try to resolve this domain first before formatting text as a link.
Re:Making Games with Kotlin by selbekk on Wednesday December 11, 2019 @03:54AM (#21760731)
why would the TLD disappear?