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Re:How to write better game libraries by LessDmesg on Monday December 09, 2019 @01:56AM (#21740884)
You must be trolling... Templates in C++ ARE for metarogramming. The fact that they work as a glorified text substitution (and they are only coming around to fix them in 2020) leaves no apology for the tool.
Re:How to write better game libraries by rumanator on Monday December 09, 2019 @03:51AM (#21741263)
> You must be trolling... Templates in C++ ARE for metarogramming.

That's an ignorant statement both wrt generic programming (you know, the whole purpose of C++ templates) as well as the history of C++, in particularly how C++ template metaprogramming was discovered by accident after C++ templates were already implemented, widely used (see the STL), and standardized.