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A comment on How to write better game libraries. Parent comment
If your project takes hours to compile them you only have yourself to blame.
> type-unsafe templates
There is no such thing.
> with unreadable errors,
That's an implementation issue, not a language issue.
> and circular references
If you write buggy code then you only have yourself to blame.
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If your project takes hours to compile them you only have yourself to blame.
> type-unsafe templates
There is no such thing.
> with unreadable errors,
That's an implementation issue, not a language issue.
> and circular references
If you write buggy code then you only have yourself to blame.