Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by baud147258 on Monday December 02, 2019 @10:45AM
(#21683377)
I felt that Supreme Commander 1 had some of this, since maps were big enough that you'd have supplies lines, just moving units towards the front lines instead of ressources. If I'm remembering right, you could even set transport craft on a repeat route to ferry your units across the battlefield. Of course, once you had built new factories closer to the front line, the logistic issues tend to disappear a little.
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