Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by pjc50 on Tuesday December 03, 2019 @06:07AM
(#21691435)
One of my favourite games this. Dragoon skirmishing worked well because horses reproduce themselves but guns are expensive. It was also a game in which terrain was very important as it provided huge bonuses. Or, during the War of Independence, disadvantages for the government troops.
Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by Razengan on Sunday December 01, 2019 @03:48AM
(#21674592)
That sounds amazing. I never really got to play Colonization but I pored over it a lot in magazines.
Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by pjc50 on Tuesday December 03, 2019 @05:52AM
(#21691384)
These days it's pretty much abandonware, or $2 on Steam at the moment.
Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by ant6n on Friday November 29, 2019 @05:04PM
(#21667097)
As a Civ i-iii player, I do not recognize the game you are talking about.
edit: oops, reado
Re:The Siege of Gondor, Part I: Professionals Talk Logistics
by hcs on Friday November 29, 2019 @05:52PM
(#21667286)
Colonization, not Civilization: https://en.wikipedia.org/wiki/Sid_Meier%27s_Colonization
1. Gold can only be used to buy from European powers. You can't buy goods or units in America, you have to physically move them there with ships or wagon trains.
2. Civilians and combat units are the same. Any civilian can pick up a musket and become a soldier.
3. Defeated units don't die. They rout and are "demoted": a dragoon loses their horse and becomes a soldier, and a soldier loses their musket and becomes a civilian.
4. You can build roads and temporary colonies. Each colony has free storage space.
My favorite tactic was to build a siege camp near the enemy colony, connect it with my colonies with a road, then use it as a supply base. I'd just spam dragoon attacks for as long as I had spare horses.
I'm sure this wasn't the optimal strategy, but it worked on "easy". More importantly, Colonization seems to be the only game where this is at all possible.