Re:When will Google shut down Stadia?
by bandrami on Thursday November 21, 2019 @11:58AM
(#21596236)
You kids today. We would play Quake over a serial line back in the day. Uphill both ways. And we liked it.
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When playing Quake over the net, the connection only has to synchronize the players positions etc. And Quake was pretty clever extrapolating the players motions, so even when packets were slow, they seemed to behave naturally. This frequently caused them to jump, when the positions were updated by real data.
With Stadia, the whole gaming graphics are streamed to your local client, so when the network is slow, the graphics will lag. And of course, it takes magnitudes more of data to transmit.
Re:When will Google shut down Stadia?
by swinglock on Thursday November 21, 2019 @12:12PM
(#21596476)
QuakeWorld did. They original was not so clever about networking. Much like streaming games.
I know you're joking, but serial line afaik has lower latency than the USB stuff being used today
Re:When will Google shut down Stadia?
by bandrami on Thursday November 21, 2019 @01:45PM
(#21597765)
It was actually Heretic, now that I think of it, which had a SLIP networking capability for two-person duels. Those were the days.
Re:When will Google shut down Stadia?
by swinglock on Thursday November 21, 2019 @12:10PM
(#21596436)
Maybe not, routers could have serial interfaces back in the day. They were way slow. Maybe they even ran frame relay.
Re:When will Google shut down Stadia?
by bandrami on Thursday November 21, 2019 @01:43PM
(#21597752)
Pretty sure routers still have serial interfaces today, for when everything goes to shit.