Re:"Google Stadia is not a product that exists because peopl...
by magashna on Tuesday November 19, 2019 @10:15PM
(#21580818)
> but almost everyone that's sat down to play it so far has talked about how it feels nearly indistinguishable from a console latency-wise.
Nearly every review I've seen mentions that there's just enough latency for it to not feel good, with some visual stuttering occasionally.
Re:"Google Stadia is not a product that exists because peopl...
by drusepth on Tuesday November 19, 2019 @11:59PM
(#21581218)
I think I've seen one or two reviews from people that have actually tried it and say they noticed latency/lag, with dozens of reviews from people who haven't tried it saying that would probably be the case. The other reviews so far (that I've seen, I guess) have all been from people effectively saying they might not even realize they were streaming from the cloud if they didn't know otherwise.
Mine gets here tomorrow though, so I guess I'll wait and see for myself.
Re:"Google Stadia is not a product that exists because peopl...
by jpadkins on Thursday November 21, 2019 @02:06PM
(#21598080)
citations please? All the reviews I read said it worked great on home networks.
Re:"Google Stadia is not a product that exists because peopl...
by drusepth on Saturday November 23, 2019 @03:47AM
(#21613146)
Now that people are actually playing it instead of speculating, we're probably going to see a lot more of those versus reviews saying there will "probably" be a lot of lag.
I've had 1 lag spike (that resolved itself almost immediately) in almost 2 days of playing on my home network, with zero problems so far. It's honestly pretty mind-blowing.
A game that demands low latency (like a fighting game) is a great way to demo how noticable (or not) the latency is on your setup before you buy any other games that need little to no latency to enjoy.